Rafael Drelich

rafaeldrelich

About Me

Rafael Drelich is an Effects TD and educator based in Toronto, specializing in digital simulations and procedural solutions for VFX and games. Believes that a collaborative mindset, rapid prototyping and iterative processes can solve any creative challenge. Previously worked at WeFX, Pixomondo,...  more
EXPERTISE
Technical Director
INDUSTRY
Film/TV

Connect

LOCATION
Toronto, Canada
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Crowds  | Mantra  | Lighting  | Pyro FX  | Fluids  | Destruction FX
INTERMEDIATE
Environments  | Motion Editing  | Karma  | PDG  | VEX

Availability

I am available for Contract Work

My Talks

obj-image HIVE
Growing Pains: Procedural Cell Growth in Houdini for Halo S2

Recent Forum Posts

Integrating ComfyUI AI-generated concepts into Houdini Jan. 19, 2026, 10:05 p.m.

Pavel Dostal
Hi everyone,

I’m currently building a pipeline where I generate concept images (vehicles, terrain, etc.) using ComfyUI (Stable Diffusion) and then feed them into Houdini for further processing – either as reference or for semi-automated geometry creation (through ML-enhanced Top Networks, depth maps, segmentation, etc.).

The idea is to have a semi-automatic flow:

Input prompt in ComfyUI → image generated

Houdini picks latest image from directory (using COP2 or TOPs)

(Later) Use ML to extract depth / structure → create procedural model or layout

Final output goes to Unreal Engine as asset/environment

🔧 I’m still in the early phase, so I’m experimenting with:

integrating ONNX inference directly inside Houdini

controlling generation from within Houdini (via Python)

proceduralizing based on 2D-to-3D logic or tagged structure

I'm wondering:

Has anyone built something similar (AI > Houdini > UE pipeline)?
What would you recommend for handling image-driven procedural generation?
Any tips for integrating ComfyUI output dynamically into COP2 / TOPs networks?
Here’s a screenshot of the current system in action (ComfyUI + Houdini preview):

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Thanks a lot – I’d love to share more as this progresses!

Pavel
https://www.novusion.eu/ [www.novusion.eu] | https://www.artstation.com/infinitex/ [www.artstation.com]
Hi Pavel!!
That's super cool, I don't know if you saw this already but I have a similar project and open sourced it recently.
Let me know your thoughts
https://youtu.be/KB7gsxHXVFM [youtu.be]
https://github.com/CapybaraCrowporation/houdini-comfyui-bridge [github.com]
Rafa

Day 1 | Elements: Earth July 1, 2020, 11:29 p.m.

My entry