rodpacker
rodpacker
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            Recent Forum Posts
n00b question: DOPS in Unity Oct. 11, 2016, 9:45 a.m.
 thx Damian for the reply.  Makes sense, I feared as much  
 
             
 H15.5 indie offline licensing? May 20, 2016, 5:52 a.m.
 Hey all,
yonks ago I used to own a couple apprentice HD versions. Back then there was an option to get it licensed offline aka on a work machine that wasn't hooked up to the net. It wasn't as straight forward as the normal online licensing, but it worked well.
Is this still a possibility with Houdini Indie these days or do you have to be online with the machine at all times for it to run Indie?
cheers
 
            yonks ago I used to own a couple apprentice HD versions. Back then there was an option to get it licensed offline aka on a work machine that wasn't hooked up to the net. It wasn't as straight forward as the normal online licensing, but it worked well.
Is this still a possibility with Houdini Indie these days or do you have to be online with the machine at all times for it to run Indie?
cheers
n00b question: DOPS in Unity April 25, 2016, 5:51 a.m.
 Hi,
fairly new to this so wondering how much (if at all) of DOPS can be run in Unity.
I.e. does the ripple solver and or flip work in Unity? What about pyro and such.
thx
            fairly new to this so wondering how much (if at all) of DOPS can be run in Unity.
I.e. does the ripple solver and or flip work in Unity? What about pyro and such.
thx