Martin Matzeder
sanostol
About Me
EXPERTISE
Technical Director
INDUSTRY
Advertising / Motion Graphics | Film/TV
Houdini Skills
ADVANCED
Cloth | Pyro FX | Fluids | Destruction FX | PDG | VEX | Python
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Character Rigging | Solaris | Karma
Availability
I am available for Contract Work
Recent Forum Posts
Geometrylights with volumelight API May 12, 2026, 5:58 a.m.
Hello, I want to light my scene with a volumelight and with CPU rendering it looks like this:

but when I switch to XPU it looks broken like this:

is it a bug or not yet implemented?
thanks You
but when I switch to XPU it looks broken like this:
is it a bug or not yet implemented?
thanks You
Mocap to APEX April 27, 2026, 5:23 a.m.
Maybe I know better than You think
. Very glad I could help.
. Very glad I could help. Parsec and virtual displays April 25, 2026, 12:46 p.m.
I plugged a display emulator for this in another display port. this works fine for me