Martin Matzeder

sanostol

About Me

EXPERTISE
Technical Director
INDUSTRY
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Munich, Germany

Houdini Skills

ADVANCED
Cloth  | Pyro FX  | Fluids  | Destruction FX  | PDG  | VEX  | Python
INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Character Rigging  | Solaris  | Karma

Availability

I am available for Contract Work

Recent Forum Posts

Geometrylights with volumelight API May 12, 2026, 5:58 a.m.

Hello, I want to light my scene with a volumelight and with CPU rendering it looks like this:



but when I switch to XPU it looks broken like this:



is it a bug or not yet implemented?

thanks You

Mocap to APEX April 27, 2026, 5:23 a.m.

Maybe I know better than You think . Very glad I could help.

Parsec and virtual displays April 25, 2026, 12:46 p.m.

I plugged a display emulator for this in another display port. this works fine for me