
Shivang Patel
shivpatelart3d
About Me
EXPERTISE
Game Artist
INDUSTRY
Film/TV | Gamedev
Houdini Skills
ADVANCED
Procedural Modeling | Environments | Digital Assets
INTERMEDIATE
Lighting
BEGINNER
Character Rigging | Motion Editing | Animation | Karma | PDG | VEX | Python
Availability
I am available for Full Time Work
Recent Forum Posts
Issue with HDAs not cooking in UE5.6 (Houdini 21.0) Sept. 6, 2025, 9:39 p.m.
I’m running into a problem when using my HDAs in Unreal Engine 5.6 with Houdini 21.0.
When I drop my HDA into UE, none of the nodes seem to process at all. The only way I can get results is if I enable Session Sync and then recook inside UE.
Has anyone else run into this, or know if something changed in the way cooking is handled?

When I drop my HDA into UE, none of the nodes seem to process at all. The only way I can get results is if I enable Session Sync and then recook inside UE.
Has anyone else run into this, or know if something changed in the way cooking is handled?
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