Recent Forum Posts
utilizing @pdg_index in a compile block with invoke not working Sept. 29, 2019, 12:14 p.m.
Are the attributes added to every class on the geo or just the class specified in the source geometry section?
utilizing @pdg_index in a compile block with invoke not working Sept. 28, 2019, 7:45 p.m.
How exactly does the add attributes work? I'm trying to add @pdg_index as an attribute but it doesn't seem to work. There's no information in the documentation on this function.
utilizing @pdg_index in a compile block with invoke not working Sept. 14, 2019, 5:22 p.m.
I've simplified a larger setup that I'm working on with very large amounts of high res terrain tiles. I'm trying to use an invoke node to split the terrain in order to work with a single copy in memory. It doesn't look like my @pdg_index on the tile number is working. I've also tried to wedge it in there with both push and pull. The attribute updates and is visibly changing when I use the target override, but it just doesn't work when cooked. Is this a limitation or should I be doing this another way?