Wilhelm Landt

soulcage_dpt

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Generalist
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Germany

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Recent Forum Posts

Houdini Indie Network Rendering Sept. 10, 2021, 3:45 p.m.

i see.
thx for the reply and hint...thats helpfull

Houdini Indie Network Rendering Sept. 8, 2021, 6:11 a.m.

hi,

i have 1x houdini indie.
i wrote a little python script that can submit a houdini file to backburner with hpython2.7.exe, hrender.py and redshift as the renderer for network rendering...
for testing i installed houdini indie on 2 PCs.
but only the one PC that has the license server installed can render.

is houdini indie capable of network rendering (like mayabatch) with only one license?

Scattering Cards without Intersection for Vellum Simu June 18, 2021, 5:34 a.m.

hi,

i am scattering cards on a character and running in the problem that this cards are intersecting each other (depending on the size, i need big cards...), so a vellum cloth simulation will not have a proper start geo...
with intersecting cards i get a bad vellum simulation, because this "intersecting cards" just sticks together...

i tried to use the measure node in conjunction with the gradient to setup a better distribution of the scattered cards, so they dont intersect each other...but with no success...
also the detangle node doesnt give me the espected result...

has anybody a hint how to avoid such "cards" intersections, deintersection??, so a vellum sim has a proper starting mesh?
(would maybe the hair-to-cards give non-intersecting cards?)