Jim Price


About Me

Technical Director


Recent Forum Posts

Move points at render time? May 14, 2017, 5:03 p.m.

Definitely RFE worthy. I would love a more formal CVEX Geometry Shader that would allow manipulation of geometry objects. Internally we did exactly this and the lighters use it to do last minute tweaks to geometry they get from the FX dept. Saves from having to destroy the filers from another intermediate cache.

So ya, RFE away!

Move points at render time? May 14, 2017, 12:35 p.m.

If your geometry is just points or curves you can use either the Point or Curve Engine Procedural to do this without eating up a license, basically allowing you to run a SOP network on geometry.

Houdini's Fur system uses this approach actually if you want a robust example.

A simple example is attached. Just render a few different frames to see the geo move.

Equation Solver - a scandalously VEXy asset Dec. 31, 2015, 10:22 a.m.

This is some top tier hackery. I full approve.

ps - it crashes H14.