In this chapter we are going to add more detail to our terrain.
And with a finalized landscape we do the split again, and then use the final tunnel to do the boolean operation.

In this clip we are adding more details to our heightfield.

CREATED BY

DAVID KAHL

David is a Software Developer and VFX Artist based in Germany. Houdini has allowed him to combine his experience in 3D and scripting, taking both to new heights. He has a passion for sharing his knowledge and tries to do his very best to make a difference in the community.

More from David Kahl

COMMENTS

  • There are currently no comments

Please log in to leave a comment.