Beginner tutorial on procedural modeling and simple rbd workflow


I'll teach you to procedural model a Christmas ball that is able to change its shape with a few simple clicks, no remodeling is necessary. After you learned how to model this Christmas . I'll show you how to shatter and simulate it. 

So if you always wanted to create your own Christmas balls and destroy them without cleaning up afterward, check this tutorial ;)


You will learn how to set up a basic bullet setup that lets you destroy in a physically accurate way. 

The hipfile is also available for download 

Note

I'm not showing the shading process. Only modeling and simulation setup

COMMENTS

  • There are currently no comments

Please log in to leave a comment.