This video will show how to create and work with cameras inside Houdini, which will be necessary when you want to render out your scene. There's a couple of camera options we'll look at as well, like Frustum Handle for setting the near/far clipping planes and focal length, Focus Handle to control Focus and F-stop parameters for depth of field rendering, camera resolution and cropping.

CREATED BY

SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

More from SideFX

COMMENTS

  • There are currently no comments

Please log in to leave a comment.