Intro to Houdini Pyro Dust Interaction, where we dive into creating realistic dust and smoke simulations in Houdini using modern Pyro Solver workflows.

 In this tutorial, you’ll learn the core foundations of pyro, including voxel workflows, building a sparse pyro solver from scratch, and controlling microsolvers to shape believable dust effects. We’ll also cover the importance of velocity, how to choose the right voxel size, and tips to optimize your simulations.
 You’ll see how to create smoke and dust around moving objects using the Pyro Solver SOP, and once the simulation is done, we’ll bring it into Solaris, explore MaterialX, and render efficiently using Karma XPU.

 Perfect for Houdini beginners, FX artists, and anyone wanting to master dust simulations 🚀

 Support Me:
Gumroad: https://vfxmagic.gumroad.com/l/vol1di
Get in Touch: vfxmagics@gmail.com

COMMENTS

  • aparajitindia 4 days, 8 hours ago  | 

    thnaks

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