Project file can be purchased here:

https://gumroad.com/davidtorno


NOTE: Any lighting HDRI/texture images used in my original builds are not allowed to be redistributed and therefore will not be included with the project file. You will have to download those separately yourself.

Image files used:

- Quixel Megascans Cave Rock


In this tutorial I go over procedurally creating a canyon with flowing river. No simulation is involved for this river, just good ole creative thinking and geometry manipulation. Also covered is procedural rocks, and simplistic grass population.


Some highlight points of the breakdown video:

  • 00:00:00 - Entry overview and resources
  • 00:06:38 - Canyon guides
  • 00:10:47 - Canyon walls build
  • 00:33:44 - River build
  • 00:49:20 - Grass build
  • 01:05:09 - Geo render outputs
  • 01:07:52 - Camera specs
  • 01:10:34 - Lighting
  • 01:11:59 - Redshift3D materials
  • 01:17:49 - Render settings

CREATED BY

VFXMAN222

Houdini Educator, Tutor, and Consultant

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