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TOTAL DURATION: 3h 35m

In this MPM Masterclass, you will learn the new features that were introduced in H21 as well as the nodes that were added to streamline the post-simulation workflow with MPM. Then, when we have the basics out of the way, we will look at practical demo scenes using all of this goodness.

This Mastercalss assumes that you already know what the MPM Solver is. If this is not the case, we highly encourage you to first watch the MPM Masterclass that was created for the launch of the solver in Houdini 20.5.

https://www.sidefx.com/tutorials/mpm-h205-masterclass/

ASSET ATTRIBUTION

Pumpkin scan courtesy of Arkify 3D: https://sketchfab.com/3d-models/large-pumpkin-3d-scan-468e8e1daf284a81a017d2333ef075a1

Hammer model courtesy of MaX3Dd: https://sketchfab.com/3d-models/sledge-hammer-1ba18e262c054f8687502f2ef98da9c3

Train model courtesy of Jesper Landin: https://sketchfab.com/3d-models/emd-gp7-western-pacific-713-1c89cb9f2c224b78b6fea50f82e042c3

Subway car model courtesy of James Phan: https://sketchfab.com/3d-models/subway-car-abc21eee368448a4884376ef1fc444fa

Train tracks model courtesy of Dumokan Art: https://sketchfab.com/3d-models/train-tracks-and-train-cart-8ecd1e0793514b3cb76ad0c04eea3ced

Landscape scan courtesy of YMERSIO: https://sketchfab.com/3d-models/rocky-summit-in-mondarrain-f15422f799484300bdd3606a193b994d

CREATED BY

ALEXANDRE SIROIS-VIGNEUX

Alexandre Sirois-Vigneux is a Senior 3D Software Developer at SideFX with a passion for the intersection of computer graphics, machine learning, and visual effects. With an M.Sc. in Computer Graphics and Machine Learning from McGill University and Mila, he has developed a strong foundation in physically based animation, and machine learning. Throughout his career, he has worked as a Senior FX TD and Tool Developer at multiple major studios, including Digital Domain, Method Studios, and Industrial Light and Magic. He has also spent time in research and development roles at Ubisoft La Forge and Nvidia's simulation group, where he contributed to the development of real-time fluid simulation prototypes and GPU-accelerated liquid solvers. Alexandre is driven by a desire to empower visual artists and creators through technological advances. He brings a unique blend of technical expertise and artistic understanding to his work is always on the lookout for innovative solutions that can simplify complex problems. When not coding, he enjoys photography and exploring the great outdoors. He is always happy to meet new passionate people who share similar interests.

More from Alexandre Sirois-Vigneux

COMMENTS

  • Tobias Sautter 3 weeks, 1 day ago  | 

    Looks cool, well done!

  • knockflakes 3 weeks, 1 day ago  | 

    Wow! That`s amazing! Thank you very very much for this!

  • xyzDist 2 weeks, 6 days ago  | 

    Thank you!

  • Intergalactic_Dreamer 5 days, 7 hours ago  | 

    It would be awesome, if we can create various photorealistic galaxies in a few clicks in Houdini! :)

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