Course Description

In this online course, the viewer will learn how to create procedural fences using Houdini and Houdini Engine for use in Unreal Engine 4.  I’m excited to share with you the techniques I’ve developed to create user-friendly procedural tools that automate mesh generation and layout.

This course has been designed for people new to Houdini & Unreal Engine and looking to get started with a complete workflow to speed up level design and layout.

After viewing this course, people can expect to be able to create simply procedural tools with user controls, game engine collision, efficient instancing of meshes, and use these tools in Unreal Engine.

Some things you will learn:

-       Houdini basics
-       Importing assets
-       Instancing geometry
-       Parameter linking
-       Creating procedural meshes
-       Game collision geometry creation
-       Setting up and using Houdini Engine for UE4


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