Creating Procedural Modular Level for Unreal Engine
In this course you will learn how to create Procedural Modular environments for Unreal Engine 4. You will learn how to create procedural meshes inside Houdini, how to generate UV's automatically, and how to texture your assets using Substance Painter. By the end of this course you will learn Houdini's Digital Asset workflow, and you will be able to create tool to assemble you levels in semi-automatically manner inside Unreal Engine 4.  Runs perfectly on Unreal versions 4.21 or higher.



CREATED BY

DMITRY AZAROV

Hello I am a 3D Modeler and Generalist since 2011. I have good knowledge of Maya, ZBrush, Houdini, After Effects, for 6 years my main subject was to create short CG animations clips. I also have good experience with Unreal Engine 4, createing game ready models, animated characters and programming with blueprints.

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