In this video tutorial, I go over how to create Stylized Procedural Rock Formation Structures in Houdini 

 00:00:00 Introduction 
00:00:50 Beginning of the Tutorial 
00:03:12 Using Point VOP to Create Rock Geometry 
00:11:12 Modifying Rock Structure with a Bend Node 
00:14:00 Using Point VOP To Change Color With Noise 
00:18:22 Adding Secondary Detail with Point VOP Node 
00:22:48 Adding Tertiary Detail to Rocks with a Mountain SOP Node 
00:32:38 Adding a Camera to the Scene 
00:27:35 Creating Custom Parameters to control our Procedural Model 
00:41:45 Instancing Geometry with Scatter and Copy Stamp Node 
00:44:47 Adding Randomization to Instanced Geometry using the Copy Stamp Node 
01:06:50 Final Render in Houdini 
01:10:13 Creating a Variety of Shaped Rock Formations 
 01:14:50 Outro