In this video tutorial, I go over how to create Stylized Procedural Rock Formation Structures in Houdini
00:00:00 Introduction
00:00:50 Beginning of the Tutorial
00:03:12 Using Point VOP to Create Rock Geometry
00:11:12 Modifying Rock Structure with a Bend Node
00:14:00 Using Point VOP To Change Color With Noise
00:18:22 Adding Secondary Detail with Point VOP Node
00:22:48 Adding Tertiary Detail to Rocks with a Mountain SOP Node
00:32:38 Adding a Camera to the Scene
00:27:35 Creating Custom Parameters to control our Procedural Model
00:41:45 Instancing Geometry with Scatter and Copy Stamp Node
00:44:47 Adding Randomization to Instanced Geometry using the Copy Stamp Node
01:06:50 Final Render in Houdini
01:10:13 Creating a Variety of Shaped Rock Formations
01:14:50 Outro