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TOTAL DURATION: 1h 34m 22s

In this video series, you will learn the fundamentals of placing things. Working on a building generator, you will discover how to deal with inputting geometry and what steps to take to handle different types of detail.

CREATED BY

FEIKE POSTMES

I'm a freelance Technical Artist with a love for mathematics, currently co-developing the Natsura foliage toolset. I also co-founded DodoDevs, a technical art company, where I'm working on procedural solutions for 3D content generation. I grew up in the Netherlands and studied International Game Architecture & Design at Breda University of Applied Sciences. Previously I worked for Applied Intuition and was a part of Square Enix's R&D division, channeling my inner nerd to discover the wonders of procedural buildings.

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COMMENTS

  • scritorr 3 months, 1 week ago  | 

    Learned a lot about vex! Bless you! Thank you!

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