This Generative Art tutorial introduces the concepts of wrangle nodes, particles and how to create an object level Houdini Digital Asset. The goal is to recreate the kind of Spirograph toy many of us played with as children.
00:00 | Introduction to project
02:00 | External references and math equations
05:10 | Set up the project folder
06:30 | Create the procedural animation
19:05 | Create the particle system
27:20 | Create lines and webbing
34:20 | Add color using ramps and particle life
41:32 | Make an object level Digital Asset
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