This is a quick setup for displacement using a random object. The VEX Operation uses the proximity of the source object to displace Primitives of the main geometry.
Here is the Hip File if you want to play with it.
https://goo.gl/aTTsgF
You can find other Vex Quickies in this Playlist
https://www.youtube.com/playlist?list=PLVPTX7KtnqVrrvbzfWYc0d_exl-MAlPYn
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