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In this tutorial, I’ll guide you through building an efficient instance system in Houdini with full control over individual objects within a scattering setup! Learn how to create stunning scenes with large numbers of objects—like forests.

CREATED BY

BERIKA LOBZHANIDZE

Hi, I'm Berika Lobzhanidze! I'm a 3D Lighting and Compositing Artist with over seven years of experience, specializing in creating cinematic and stylistic visuals using Houdini, Maya, Arnold and Nuke. I’m passionate about blending technical precision with artistic creativity. Currently, I’m diving deeper into Houdini Solaris and Karma, exploring new possibilities in lighting and rendering.

More from Berika Lobzhanidze

COMMENTS

  • AlfredoSMC 9 months ago  | 

    Hi,
    It's an excellent work this Assets that you did, I really like it a lot, thank you very much, it is extremely useful.

    • Berika Lobzhanidze 9 months ago  | 

      You're welcome ! ^_^

  • codecube 2 months, 4 weeks ago  | 

    Hi, thank you! Very useful!

    • Berika Lobzhanidze 2 months, 4 weeks ago  | 

      You're welcome!

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