This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using on daily basis.  

In this 18th episode, I'm explaining the basics of randomness starting from its concept and how you can use it with VEX language showing several functions and exercises. 

 I've also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.


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