Houdini Main Changelogs
18.5.317 | HoudiniGL Render Gallery snapshots will now be cropped to match the aspect ratio of the active camera. |
Wed. August 26, 2020 | |
18.5.317 | HoudiniGL Render Gallery snapshots will now be cropped to match the aspect ratio of the active camera. |
Wed. August 26, 2020 | |
18.5.317 | Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes. |
Wed. August 26, 2020 | |
18.5.317 | Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes. |
Wed. August 26, 2020 | |
18.5.317 | Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes. |
Wed. August 26, 2020 | |
18.5.317 | Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes. |
Wed. August 26, 2020 | |
18.5.317 | Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes. |
Wed. August 26, 2020 | |
18.5.316 | Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio. |
Tue. August 25, 2020 | |
18.5.316 | Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active. |
Tue. August 25, 2020 | |
18.5.316 | Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active. |
Tue. August 25, 2020 | |
18.5.316 | Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active. |
Tue. August 25, 2020 | |
18.5.316 | Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active. |
Tue. August 25, 2020 | |
18.5.316 | Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled. |
Tue. August 25, 2020 | |
18.5.316 | Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled. |
Tue. August 25, 2020 | |
18.5.316 | Add the ability to set a primitive's Type with the Configure Primitive LOP. |
Tue. August 25, 2020 | |
18.5.316 | Add the ability to set a primitive's Type with the Configure Primitive LOP. |
Tue. August 25, 2020 | |
18.5.316 | Add the ability to set a primitive's Type with the Configure Primitive LOP. |
Tue. August 25, 2020 |