Houdini Main Changelogs

18.5.317

HoudiniGL Render Gallery snapshots will now be cropped to match the aspect ratio of the active camera.

Wed. August 26, 2020
18.5.317

HoudiniGL Render Gallery snapshots will now be cropped to match the aspect ratio of the active camera.

Wed. August 26, 2020
18.5.317

Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes.

Wed. August 26, 2020
18.5.317

Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes.

Wed. August 26, 2020
18.5.317

Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes.

Wed. August 26, 2020
18.5.317

Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes.

Wed. August 26, 2020
18.5.317

Restored support for 8-bit unsigned int attributes in the geometry library. A regression had caused these to be converted to 8-bit signed int attributes.

Wed. August 26, 2020
18.5.316

Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio.

Tue. August 25, 2020
18.5.316

Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio.

Tue. August 25, 2020
18.5.316

Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio.

Tue. August 25, 2020
18.5.316

Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio.

Tue. August 25, 2020
18.5.316

Fixed a projection bug with the first rendered frame from an OpenGL ROP when rendering a LOP scene and the output resolution aspect ratio didn't match the camera aspect ratio.

Tue. August 25, 2020
18.5.316

Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active.

Tue. August 25, 2020
18.5.316

Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active.

Tue. August 25, 2020
18.5.316

Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active.

Tue. August 25, 2020
18.5.316

Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active.

Tue. August 25, 2020
18.5.316

Fixed issue with incorrect aspect ratio in the LOPs view when creating a camera with a non-GL delegate active.

Tue. August 25, 2020
18.5.316

Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled.

Tue. August 25, 2020
18.5.316

Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled.

Tue. August 25, 2020
18.5.316

Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled.

Tue. August 25, 2020
18.5.316

Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled.

Tue. August 25, 2020
18.5.316

Fixed a bug with Distance-based Packed Geometry Culling when primitive shapes (sphere, tube, circle) were packed. The primitives were being incorrectly culled.

Tue. August 25, 2020
18.5.316

Add the ability to set a primitive's Type with the Configure Primitive LOP.

Tue. August 25, 2020
18.5.316

Add the ability to set a primitive's Type with the Configure Primitive LOP.

Tue. August 25, 2020
18.5.316

Add the ability to set a primitive's Type with the Configure Primitive LOP.

Tue. August 25, 2020