Bar Scene
Film/TV

This is a set of project files and assets for a bar scene created using the new Solaris LOP context in Houdini. One file contains all of the networks used to prep the assets and convert them from OBJ files to USD. The second layout file is the complete bar with all the assets, lights and a camera in place. This file takes a little longer to load but gives you a good sense of how a complex scene appears in the Solaris environment. You can render it with Karma and move things around using the Edit LOP.

(4 responses)

CREATED BY

SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • chrisbrejon 3 years, 11 months ago  | 

    Hello, this is a great scene ! Thank for sharing ! It seems that the textures for round_table_chair are missing. Could anyone point me where to find them ? Many thanks !

    • chrisbrejon 3 years, 11 months ago  | 

      Textures are located in the dining stool folder. All good !

  • sysyfu 3 years, 5 months ago  | 

    Amazing scene by a genius!

  • AhmedHindy 1 year, 8 months ago  | 

    can we get the updated version? with the houdini cleanup setup?

    Thanks

  • JonasSorgenfrei 1 year ago  | 

    Heyhey

    looks like with Houdini19.5 some materials are broken.
    e.g. $HIP/Library/Assets/bottle_cointreau/bottle_cointreauAsset.usd


    Cheers
    Jonas

  • JonasSorgenfrei 1 year ago  | 

    Looks like some materials have the shader as implementationSource: sourceCode implemented and some paths are hardcoded there to:
    C:/Users/prisms/Desktop/BarScene/Library/Assets

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