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- KineFX/APEX Workflow
In this part of the network you will load the two characters
In this section you will retarget motion from an FBX file onto Electra
Draw a path for the motion of the chicken when it is flying
The APEX animate node lets you layer more animation on top of the existing motion.
When you are finished, the APEX Scene Invoke node will extract the characters out.
KineFX/APEX Workflow
Film/TV
This scene file shows the KineFX/APEX Workflow demonstrated in the video shown above. This setup takes motion capture and retargets it to Electra then adds in the chicken on a motion path. This shows how you can combine KineFX retargeting workflows with keyframe animation using APEX.
4.9/5
(7 responses)
Asset Type
Scene File | HIP
Published
Nov. 15, 2023
Terms of Use
Created in
Houdini 20
Verified in
Houdini 20
Categories
Rigging
CREATED BY
ESTHER TRILSCH
Esther Trilsch is a Senior Character TD at SideFX. She started her career as a character TD apprentice at Walt Disney Animation Studios working on Zootopia, and worked at RiseFX as a Character Supervisor and Pipeline TD. Combining her focus for both the creative side of anatomy and deformation, as well as the technical side of RnD, she found her sweet spot in the building of innovative structures and tools for character workflows.
COMMENTS
terry_williams 1 year, 11 months ago |
Great! exiting to look into this one as well, I've been learning a lot from the Electra example.
aaronpitera 1 year, 7 months ago |
Working on a project now that needed this setup, thanks! Perfect timing
zeukeng 1 year, 3 months ago |
good
UtilitasArts 1 year, 3 months ago |
is it also possible to extract the animations of controls? I am only able to get the static controls. I would like to blend two different apex scene animates together using this method. but I find it difficult to access the animated version of the controls.
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