Hi Brains trust,
I dont seem to be able to find a Attribute transfer pop in the new POPs workflow. Basically is was great because I could read the initial source and generate the points. Then use the attribute transfer POP to act as a trigger ie the point turns red out in sop land then in pops gets placed into a group . See attached for the old workflow , how can I set this up in H15 new pops workflow ?
H15 Attribute transfer POP ?
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- circusmonkey
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- circusmonkey
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Here is an attempt in H15 that I am trying, basically I want the particles becomes active when there is a transfer of @Cd.r . I did think I could use @stopped but it only works with pops scattered on a surface. I basically want @Cd.r to act as a trigger.
I do note you can feed in via the pop wrangle different inputs, this got me thinking I could use a simple if statement and create a scratch @stopped which is equal to 3@v = (0,0,0); I would welcome some input , Im within touching distance of solving this !
Scene attached
Rob
I do note you can feed in via the pop wrangle different inputs, this got me thinking I could use a simple if statement and create a scratch @stopped which is equal to 3@v = (0,0,0); I would welcome some input , Im within touching distance of solving this !
Scene attached
Rob
Gone fishing
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- MethodZach
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- circusmonkey
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- circusmonkey
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