Hello guys,
I am trying to build a shader, that in addition to what I have in the image, layers a black and white gradient in along the Y-axis. I am certain it must be very straight forward for anybody with more than a week of Houdini experience. Could anybody please point me in the right direction or outline the steps?
Thanks in advance!
Gradient ramp along Y-axis in shader
2524 1 1- marque_pierre
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- AndyW
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