RGB Matte

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I am trying to render RGB matte in AOV for further compositing. Can anyone pls explain me how to get this.
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Example for Mantra:
1. Create Bind node in your material
2. Set type to “Color” and export to “Always”
3. Set color and name parameters
4. Add new plane to “ROP / mantra node / Images / Extra Image Planes” with VEX Variable like name of your bind node

Attachments:
rgb_matte.hip (151.7 KB)

English is not my native language, sorry in advance for any misunderstanding
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Thank you very much for the details. I got little confused but I got another video tute of your description.thanks for the project file because without it I wound't have understand the whole thing
Edited by Harish_Kumar - April 13, 2018 03:30:23
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