How to access point attributes in kinefx RigAttribVop?

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just gradually controlling transform by a attribute like this in a rig wrangle, but i failed to bind in attribute in RigAttribVop in several ways
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Edited by hanyilun2 - Jan. 7, 2025 12:37:35

Attachments:
rigwrangle.mp4 (947.9 KB)
vop.png (83.2 KB)
example.hip (251.9 KB)

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