How can I render16bit exr texture in Cop?

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I try to write primnum whitch is from 1400~9000 to a texture as Cd .
Hers is my setting. I set 16bit float at vop gen and use rop file output to render the texture.
But even I set this , the texture rendered is still 32bit .

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Is that Old COPs? Placing the convert node before the ROP File Output allows for changing the raster bit format for one or more image planes.
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