Anyone have a favorite method of removing these jagged edges that come when you convert a vdb back to polygons?
Remove post-vdb Jaggies
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- AnsonSavage
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- isaac_criddle
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It depends what you’re trying to do! You can always turn up your adaptivity on the convert VDB node to simplify the mesh. I’ve also had some success with remesh and Labs Mesh Sharpen.
As a last resort I once projected all points back to where the level set = 0 using a wrangle (vex has functions for sampling the value and the gradient of an SDF).
As a last resort I once projected all points back to where the level set = 0 using a wrangle (vex has functions for sampling the value and the gradient of an SDF).
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