Hi, I have a walkcycle from 0 - 38 Frames. The channels are set to cycle. Now I would like to extend the animation for 200 Frames. Bake keyframe at selectd segments creates a keyframe for every frame. But this makes the animation hard to edit. If I Reduce keyframe at selectd segments the animation is altered.
Is ther a way to smart bake so that only the original keys are baked?
In Maya: Smart Bake When on, limits the number of keyframes generated during the bake process by placing keyframes only at times where the baked animation curves have keyframes.
I think the alternate way to do this is select the first/last keys on the playbar (or dopesheet) via Shift+LMB drag, Ctrl+C to copy, then select the entire region where you want to cycle, hit B to cycle paste with your mouse over the playbar. To do a cycle with offset, hit C instead of B.