Recent Forum Posts
KineFX Export to FBX Oct. 20, 2020, 10:02 p.m.
You want to use ROP FBX Character Output *alongside* Bone Deform. So something along these lines:
Building a KineFX Rig from scratch (in Vex) Oct. 20, 2020, 9:56 p.m.
It can vary a bit with the tools but I consider the minimum as s@name and 3@transform point attributes.
Please add native support for 3dconnexion devices May 25, 2020, 6:23 p.m.
There's no support for the keys with spacenavd. I suggest you contact 3D Conexxion to have proper modern Linux support. I think the spacenavd folks has had to basically reverse engineer what they can from what they can get from USB signals.