Adding the character folder to apex character afterwards

   217   1   1
User Avatar
Member
19 posts
Joined: Dec. 2016
Offline
Hey again, I might mess up a bit here, I created a rig, exported it as bgeo, read it and started animating with a scene animate conected directly like on the left, I want to try the motion mixer to mix a couple of animations I've done, but that won't work if I don't use the scene add character(at least on my testing), so right now I'm adding the character with an apexsceneaddcharacter, but I'm guessing since that add an extra folder with the name of the character SKUNK.char, the animation won't work on it afterwards, is there anyway to add that extra folder to the animation without losing anything? I think it might be possible with some pack folders or characters magic, but I didn't knew how to conect it, any help would be wonderful
Edited by maxmax003 - Dec. 21, 2025 18:12:05

Attachments:
Screenshot 2025-12-20 at 5.32.40PM.png (1.1 MB)

User Avatar
Staff
109 posts
Joined: Oct. 2023
Offline
Hi, you can use the Apex Scene Add Animation node to copy the animation from the old
Scene Animate to the character.
Edited by william_harley - Dec. 28, 2025 10:14:45

Attachments:
Screenshot 2025-12-28 171142.png (50.5 KB)
use_old_animation_on_new_char.hip (310.1 KB)

  • Quick Links