Day 12 | Jiggle | Animation

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Day 12 - Jiggle

Wanted to make something simple today to rest, so I explored CHOPs sim-less jiggle



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Jiggle.mp4 (6.1 MB)

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Hello

Mardini entry 12



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Day12 Jiggle
Edited by kuzwk - March 12, 2026 18:25:59

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Day12_JiggleNODES.PNG (582.4 KB)

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Mardini_Day12_BTS_01.jpg (794.6 KB)
Mardini_Day12_BTS_02.jpg (543.9 KB)

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Day 12 : jiggle
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The topic was jiggle so there is jiggle, but I forgot the pretty. Please look past it.

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jiggle_02.mp4 (8.1 MB)
Schermafbeelding 2026-03-12 234159.png (65.0 KB)
Schermafbeelding 2026-03-12 234218.png (81.8 KB)

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Jiggle! He is jiggle, he is grace
Edited by Heleen321 - March 12, 2026 18:57:47

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MijnMAn.mp4 (8.1 MB)
Screenshot 2026-03-12 235629.png (89.3 KB)

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Day 12 - Jiggly Sleepy Cat

So my cat gave me some inspiration, made a quick model, simple rig and animation.
Slapped some vellum on top in combination with some custom skin slide tools.
Then took it to karma and cops to render it out in a cartoony look.

cheers

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mardini_day12_nfxdesk.mp4 (10.6 MB)

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Day 12 Time flies by fast!
Got to try something new hooray!! First time working with muscle sim and took some time to figure out how to match the rig pose to the imported jumping animation. It was fun!

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jiggle.mp4 (3.2 MB)
Screenshot 2026-03-12 170338.png (55.3 KB)

Cheyane
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Day 12.

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Day 12 - Jiggle

Edited by martinalex - March 12, 2026 21:44:13

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martinng_day_12_jiggle.mp4 (2.1 MB)
Screenshot 2026-03-13 081447.png (891.8 KB)
Screenshot 2026-03-13 081216.png (1.5 MB)

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Today I dived into two entirely new topics for me: kine fx and mpm. It’s so exciting and enjoyable!


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Jiggle!.png (1.8 MB)

https://instagram.com/nicktmsh [instagram.com]
https://t.me/beyoy [t.me]

All best,
Nikita Tomash
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Hi
I created a video of electra doing deadlifts.




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Mardini_Day 12_uumixa_BTS_3.png (254.5 KB)

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Mardini - jiggle - Baby Jellyfish

https://www.youtube.com/watch?v=jRpb202pWo4 [www.youtube.com]

Edited by anant27 - March 12, 2026 22:50:34

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anant madhavan
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Today I took the opportunity to use MPM solver for the first time and it was soooo much fun! Apart from that I also got to explore how to drive the Karma Shader based on a point attribute.

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Screenshot 2026-03-13 034138.png (4.9 MB)

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Day 12 | Jiggle

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Edited by playhead - March 13, 2026 11:01:11

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Some jiggly soft candy

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