Otto Muscle and Tissue Simulation Issue.
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- xtwest
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- 9 posts
- Joined: June 2019
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- Liesbeth_Levick
- Staff
- 86 posts
- Joined: June 2024
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That's because you are in Fascia mode instead of full Tissue mode.
The "deform_skin" subnet is designed to be used with the full Tissue mode, so to do this, set the "switch_sim_tissue" input to "1".
If you want to deform the skin with the fascia only (not really recommended for Otto, but might make sense for very lean characters that don't have any body fat) then you can change the group in the blast node to "tissue_core_surface".
The "deform_skin" subnet is designed to be used with the full Tissue mode, so to do this, set the "switch_sim_tissue" input to "1".
If you want to deform the skin with the fascia only (not really recommended for Otto, but might make sense for very lean characters that don't have any body fat) then you can change the group in the blast node to "tissue_core_surface".
Liesbeth Levick
Technical Director: CFX
SideFX
Technical Director: CFX
SideFX
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