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Houdini Engine for Unreal » Example for using Landscape input?

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DarkPixel
5 posts
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 Aug. 11, 2016 09:14:21
lkruel
Here you go!

Couple of things to note, make sure you have Transform Change Triggers Cook checked to have the asset auto update.

And I also had to check Export Full Landscape Geometry, but I'm not sure if it's really necessary.

Let me know if you have any questions!

Luiz

Thanks! Exactly what I needed
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Houdini Engine for Unreal » Example for using Landscape input?

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DarkPixel
5 posts
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 Aug. 10, 2016 15:09:11
Or it's possible to get an example of a digital asset that place a box on the terrain? I can't find a way to interact with the Landscape Input in my digital asset.
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Houdini Engine for Unreal » Example for using Landscape input?

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DarkPixel
5 posts
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 Aug. 9, 2016 14:36:48
I tried to place a spline on the terrain in Unreal but I can't seem to make the Landscape Input work

It's possible to get a basic HDAs that do that?

Thanks!
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Houdini Engine for Unreal » LINK : fatal error LNK1181: UE4-HoudiniEngineRuntime.lib

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DarkPixel
5 posts
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 March 25, 2016 08:45:32
ttvdsfx
Hello. Are you trying to package a game? If so, then at the moment we do not ship UE4 Game modules, only UE4 Editor ones. You would have to build those yourself (UE4 Game target).

Please let me know if this answers your question.
Thanks.

Yes that answer my question, thanks.

Instead of rebuilding UE, I uinstalled the houdini plugins. Then I put the source of HoudiniEngine in my project plugins folder instead. It worked when I tried to package my project
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Houdini Engine for Unreal » LINK : fatal error LNK1181: UE4-HoudiniEngineRuntime.lib

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DarkPixel
5 posts
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 March 18, 2016 13:33:17
Hi, I have this error when I tried to package:

UnrealBuildTool: LINK : fatal error LNK1181: cannot open input file ‘C:\Program Files (x86)\Epic Games\4.10\Engine\Plugins\HoudiniEngine\Binaries\Win64\UE4-HoudiniEngineRuntime.lib’

It's possible that it's not in the installer?

Should I build it myself from the source?

Thanks!
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