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SideFX Labs Tech Art Challenge 2021 » Best Game Art Asset Entries
- Vit
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An Asset is a blank for a mountain road that is created along a user-specified path and adjusts to the terrain, creating bridges and tunnels. It is possible to customize the transition from the tunnel to the open road and to the bridge with supports. It is also possible to connect custom road elements: lights and fences.
SideFX Labs Tech Art Challenge 2021 » WIP - Procedural mountain road [Game Art]
- Vit
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SideFX Labs Tech Art Challenge 2021 » WIP - Procedural mountain road [Game Art]
- Vit
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SideFX Labs Tech Art Challenge 2021 » WIP - Procedural mountain road [Game Art]
- Vit
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I continue to work on the mountain road. It is possible to replace lights and fences with custom ones.
SideFX Labs Tech Art Challenge 2021 » WIP - Procedural mountain road [Game Art]
- Vit
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SideFX Labs Tech Art Challenge 2021 » WIP - Procedural mountain road [Game Art]
- Vit
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Hey!
Working on a procedural mountain road. The road is created along the path specified by the user and adjusts to the terrain. It is possible to flexibly adjust the transition from the tunnel to the open road and to the bridge with supports.
In the future, I plan to implement the connection of custom road elements: lights, fences and supports for bridges.
Working on a procedural mountain road. The road is created along the path specified by the user and adjusts to the terrain. It is possible to flexibly adjust the transition from the tunnel to the open road and to the bridge with supports.
In the future, I plan to implement the connection of custom road elements: lights, fences and supports for bridges.
SideFX Labs Tech Art Challenge 2021 » Best Game Art Asset Entries
- Vit
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The asset is a blank for the suspension bridge.
1. To create two bridges, you need to select a point on the terrain between the creation of the bridge.
2. It is possible to replace the columns with custom ones by connecting the column model to the second input.
3. Connect the board profile to the 3rd input, you can replace the boards on the bridge.
4. It is also possible to install a rope profile by connecting it to the 4th entry.
The bridge supports simulation (parchment), or you can set a frame to create a static model.
since the asset was created in the non-commercial version of houdini it cannot be used in UE4 (5), but you can save the preconfigured bridge model in * .obj format and use it as a static grid.
1. To create two bridges, you need to select a point on the terrain between the creation of the bridge.
2. It is possible to replace the columns with custom ones by connecting the column model to the second input.
3. Connect the board profile to the 3rd input, you can replace the boards on the bridge.
4. It is also possible to install a rope profile by connecting it to the 4th entry.
The bridge supports simulation (parchment), or you can set a frame to create a static model.
since the asset was created in the non-commercial version of houdini it cannot be used in UE4 (5), but you can save the preconfigured bridge model in * .obj format and use it as a static grid.
MARDINI Daily Challenge 2021 » IRON HEART WINNERS
- Vit
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Many thanks to the organizers for the opportunity to participate in the daily challenge! It was quite difficult due to the limited time and lack of experience, much had to be done for the first time. It was very interesting to watch the presented works! Congratulations to all the winners and participants who have passed this competition to the end !!!
MARDINI Daily Challenge 2021 » Day 31 Animation | Elements | Fire
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MARDINI Daily Challenge 2021 » Day 30 Animation | Elements | Water
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MARDINI Daily Challenge 2021 » Day 29 Animation | Elements | Wind
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MARDINI Daily Challenge 2021 » Day 28 Animation | Elements | Earth
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MARDINI Daily Challenge 2021 » Day 27 Animation | Creatures | Burrow
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MARDINI Daily Challenge 2021 » Day 26 Image | Creatures | Perch
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MARDINI Daily Challenge 2021 » Day 25 Image | Creatures | Buzz
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MARDINI Daily Challenge 2021 » Day 24 Image | Creatures | Eat
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MARDINI Daily Challenge 2021 » Day 23 Image | Creatures | Sleep
- Vit
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Day 23. Sleeping cat by the fireplace. Low poly cat (Rig - KineFX).Cat basket (Vellum). Textures - principled shader + noise.
MARDINI Daily Challenge 2021 » Day 22 Image | Creatures | Crawl
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MARDINI Daily Challenge 2021 » Day 21 Image | Creatures | Run
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MARDINI Daily Challenge 2021 » Day 17 Animation ( + Images since the other thread is giving an error) | Worlds | Sci Fi
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