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Mardini 2025 » Day 27 | VFX: DOPS | SNOW | Animation

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brandonmcfarland
101 posts
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 April 1, 2025 21:58:50
day27 snow. threw a rather large snowball at flippy using the mpm solver.

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Mardini 2025 » Iron Heart Submissions

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brandonmcfarland
101 posts
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 April 1, 2025 18:54:21
Congrats to all the daily winners and everyone who made an entry every day!
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Mardini 2025 » Day 31 | RENDER: LOPS | UNDERWATER | Animation

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brandonmcfarland
101 posts
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 March 31, 2025 22:23:34
the ink is under water.


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Mardini 2025 » Day 30 | RENDER: LOPS | MOONLIGHT | Image

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brandonmcfarland
101 posts
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 March 30, 2025 16:02:53

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Mardini 2025 » Day 29 | RENDER: LOPS | SUNSET | Image

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brandonmcfarland
101 posts
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 March 29, 2025 20:27:04



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Mardini 2025 » Day 28 | VFX: DOPS | MUD | Animation

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brandonmcfarland
101 posts
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 March 28, 2025 20:04:01


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Mardini 2025 » Day 26 | VFX: DOPS | MELT | Animation

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brandonmcfarland
101 posts
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 March 26, 2025 12:41:52


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Mardini 2025 » Day 25 | VFX: DOPS | FLOOD | Animation

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brandonmcfarland
101 posts
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 March 25, 2025 12:33:08
flippy is just floating through life in the aftermath of this flood.




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Mardini 2025 » Day 24 | VFX: DOPS | CRASH | Animation

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brandonmcfarland
101 posts
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 March 24, 2025 18:03:22



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Mardini 2025 » Day 23 | VDX: DOPS | COLLAPSE | Animation

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brandonmcfarland
101 posts
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 March 23, 2025 20:29:38
tried to stack some gummy squabs but they collapsed.



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Mardini 2025 » Day 22 | VFX: DOPS | EXPLODE | Animation

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brandonmcfarland
101 posts
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 March 22, 2025 19:56:35
just a random lil desert explosion. going back to pyro after using axiom for so long is a bit painful on sim times, but the general concepts still apply and pyro is a lot of fun. i dug into all the custom gas solvers to shape this one to get rid of that basic mushroom cloud feel.

Image Not Found
attached video cuz youtube compression was awful.



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Mardini 2025 » Day 21 | MOTION: KineFX | FLY | Animation

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brandonmcfarland
101 posts
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 March 21, 2025 21:03:54
Long ago, before the time of mardini, I used to play a game called Zelda. These are the fire keese who dwell in the hot regions of hyrule. I had a lot of fun modelling these and I finally used kinefx on my own model from scratch. The fire sim is a warm up for tomorrow too!






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Mardini 2025 » Day 20 | MOTION: KineFX | SLITHER | Animation

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brandonmcfarland
101 posts
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 March 20, 2025 16:43:08
I was excited to see the lens shader working in XPU!


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Mardini 2025 » Day 19 | MOTION: KineFX | CRAWL | Animation

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brandonmcfarland
101 posts
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 March 19, 2025 18:30:10




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Mardini 2025 » Day 18 | MOTION: KineFX | ROLL | Animation

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brandonmcfarland
101 posts
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 March 18, 2025 14:17:17



used a gsg cloth texture for ground. everything else is just noises.
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Mardini 2025 » Day 17 | MOTION: KineFX | DANCE | Image

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brandonmcfarland
101 posts
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 March 17, 2025 17:54:36
mardini fever?


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Mardini 2025 » Day 16 | MOTION:KineFX | JUMP | Animation

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brandonmcfarland
101 posts
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 March 16, 2025 19:34:41
why would you jump out of a perfectly good airplane?!

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Mardini 2025 » Day 15 | MOTION: KineFX | RUN | Animation

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brandonmcfarland
101 posts
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 March 15, 2025 17:49:32
the 2008 flash game QWOP got a graphics update and you can now play as the wooden electra!


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Mardini 2025 » Day 14 | Texture: COPS | GRAFFITI | Animation

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brandonmcfarland
101 posts
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 March 14, 2025 18:58:35
a little bit of banksy mixed with some harry potter? also, those squabs are out causing trouble, watch out!


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Mardini 2025 » Day 13 | Texture: COPS | SCALES | Animation

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brandonmcfarland
101 posts
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 March 13, 2025 13:25:44
finally had a go at redshift in solaris to do some comparisons. one shot rendered in RS and one in Karma XPU. Can you spot the difference?

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