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Mardini 2025 » Day 27 | VFX: DOPS | SNOW | Animation
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- brandonmcfarland
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Mardini 2025 » Iron Heart Submissions
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- brandonmcfarland
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Mardini 2025 » Day 31 | RENDER: LOPS | UNDERWATER | Animation
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- brandonmcfarland
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Mardini 2025 » Day 30 | RENDER: LOPS | MOONLIGHT | Image
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- brandonmcfarland
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Mardini 2025 » Day 29 | RENDER: LOPS | SUNSET | Image
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- brandonmcfarland
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Mardini 2025 » Day 28 | VFX: DOPS | MUD | Animation
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- brandonmcfarland
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Mardini 2025 » Day 26 | VFX: DOPS | MELT | Animation
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- brandonmcfarland
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Mardini 2025 » Day 25 | VFX: DOPS | FLOOD | Animation
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- brandonmcfarland
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Mardini 2025 » Day 24 | VFX: DOPS | CRASH | Animation
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- brandonmcfarland
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Mardini 2025 » Day 23 | VDX: DOPS | COLLAPSE | Animation
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- brandonmcfarland
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Mardini 2025 » Day 22 | VFX: DOPS | EXPLODE | Animation
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- brandonmcfarland
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just a random lil desert explosion. going back to pyro after using axiom for so long is a bit painful on sim times, but the general concepts still apply and pyro is a lot of fun. i dug into all the custom gas solvers to shape this one to get rid of that basic mushroom cloud feel.



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attached video cuz youtube compression was awful.Mardini 2025 » Day 21 | MOTION: KineFX | FLY | Animation
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- brandonmcfarland
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Long ago, before the time of mardini, I used to play a game called Zelda. These are the fire keese who dwell in the hot regions of hyrule. I had a lot of fun modelling these and I finally used kinefx on my own model from scratch. The fire sim is a warm up for tomorrow too!





Mardini 2025 » Day 20 | MOTION: KineFX | SLITHER | Animation
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- brandonmcfarland
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Mardini 2025 » Day 19 | MOTION: KineFX | CRAWL | Animation
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- brandonmcfarland
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Mardini 2025 » Day 18 | MOTION: KineFX | ROLL | Animation
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- brandonmcfarland
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Mardini 2025 » Day 17 | MOTION: KineFX | DANCE | Image
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- brandonmcfarland
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Mardini 2025 » Day 16 | MOTION:KineFX | JUMP | Animation
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- brandonmcfarland
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Mardini 2025 » Day 15 | MOTION: KineFX | RUN | Animation
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- brandonmcfarland
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the 2008 flash game QWOP got a graphics update and you can now play as the wooden electra!

Mardini 2025 » Day 14 | Texture: COPS | GRAFFITI | Animation
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- brandonmcfarland
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a little bit of banksy mixed with some harry potter? also, those squabs are out causing trouble, watch out!

Mardini 2025 » Day 13 | Texture: COPS | SCALES | Animation
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- brandonmcfarland
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finally had a go at redshift in solaris to do some comparisons. one shot rendered in RS and one in Karma XPU. Can you spot the difference?
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