OSM & Mapbox fixes/alternatives

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Hi everyone! I have been using OSM for procedural road and city block generation. But recently I think something happend with either OSM maps or the mapbox labs tool in Houdini and while it downloads maps - its not processing any/breaks on import. I think there is potentially a problem with the Python script, but I am not proficient with scripting enough to fix that. Its usually giving out "file not found" with an occasional not breaking, but outputting 0 geo.

So I was wondering if anyone has fixes/alternatives for OSM? I am looking for something that hopefully can give out height maps for terraign, curves for roads and maybe some sort of guide geometry for building placement. I have conseidered Laserscans - but the free material is limited, and its mostly good for terrain only.

Thanks!
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Hi GalinaB! While I don't have a full answer to your question, I just wanted to clarify that Labs no longer supports the Mapbox SOP plugin. However, Labs OSM Import SOP is working just fine on the few tests I've tried.
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Thanks! That's good to know - though as far as I understand there is still no way to get heightfield information out of them. Is the only way to get both to match OSM Import files and Mapbox heightfields by hand?
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Yes, that sounds like the right way to me. We don't currently have any other tools that can do that aligning automatically.
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Hello,
I've been working on this topic as well. There is a video from Entegma called "Houdini Game Tools Assembling a 3D Scan Of The Earth", going through another method for aligning osm with height.

Their way of downloading heightmaps didn't work for me so I ended up getting height data from QGIS and the plugin OpenTopology and other sources. I then used osmosis to clip the osm in the same region and the Entegma method of aligning it in houdini. I thought about writing a blog post to go though the steps as it's a bit complicated

Otherwise you might want to look into the "Mapbox on steroids" node that someone made, haven't tested it in a while so don't know if it has the same problems as the original.
Edited by stinzen - Feb. 24, 2026 04:53:30
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