I was messing around with Geoclip sequences due to the ship being a really heavy cache to usd. But I dont know how to get the materials back. With a sop create/import there is a option to do it, but not with the geoclips. How can I get or keep material assigmnets with geoclips?
The ship is a USD asset i pull into sops for sim, and now want back in Solaris
Material binding from from attribute on geoclip sequences
238 1 0-
- Integral3D
- Member
- 23 posts
- Joined: June 2023
- Online
-
- mtucker
- Staff
- 4574 posts
- Joined: July 2005
- Offline
One approach that might work would be to do both the initial SOP create (which imports the first frame of the geo and sets up the material bindings), and feed that into the geo clip sequence LOP. This will override most of the opinions of the SOP Create LOP, but will leave the material binding opinions untouched.
-
- Quick Links

