Recent Forum Posts
If you are still having issues with this (i.e. it's not a packed primitive you're looking at), a hip file would really help. Also information about your OS, graphics card, and driver.
I think so, but Object nodes don't have a “template” flag, so this is not a bug with the node ring. Perhaps what you're looking for is the “hide other objects/ghost other objects/show other objects” setting on the viewport? If you set that to “ghost other objects” and turn on the display flag for your particle source object you should see the particles and your Auto DOP generated geometry at the same time. I'm certain that other users will have more useful suggestions than I can provide. I was just attracted by the “node ring flags missing” title, as I know a lot about the node ring. But it sounds to me like the node ring is working just fine, it's just that Houdini doesn't do “templating” the way you expect… So I'll step away now and hopefully the experts will take over.
There was an issue like this with certain versions of nVidia drivers. If you have an nVidia card you may want to try a different driver version. I've been running Win10 on version 375.70 for ages now, and it has never led me astray (though Windows update keeps “upgrading” it for me so I have to keep re-installing it). I think others managed to eliminate this issue by installing newer 378.xx version drivers.