White water spray collision problem

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Hi, I have a bit of a problem with spray sim. I have used a shelf tool for white water and generated foam already which works fine. Spray however seems to ignore collision geometry. I have attached screenshots of my scene (white constant is fluid mesh, wireframe obviously dummy/collision geometry and particles is generated spray).

Thanks for any help.

Aleks

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Screenshot-2.png (409.7 KB)

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I'm having the same problem with the spray component of the whitewater not properly colliding. Foam and Bubbles work perfectly.

I've tried 20 substeps and adding drag to spray but the problem is still there.

Any help would be greatly appreciated.
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