Smoke sim attracted by a surface

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I have an easy smoke simulation located really close to a wall/surface.
I would like the smoke will be attracted by the surface, in order to let the smoke “slide” along it.
Is this possible ?

I attached an example file

thank you
Edited by demonsd_miles17 - Oct. 14, 2019 04:03:45

Attachments:
smoke_sim.hip (962.2 KB)

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