Blur texture based on CD

   980   0   0
User Avatar
Member
88 posts
Joined: April 2008
Offline
Can anybody think of a way to blur a texture based on the Cd of a surface? For instance if I project a ramp, white = 1 blur and black = 0 blur. I don't want to mix between two different images, I actually want the value of the surface color to blur the map. Thoughts?
  • Quick Links