Load animation from sequence of meshes + list of times

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I have a sequence of .obj files, and a list of times in a text file. I would like to turn each mesh into a keyframe at the specified time, i.e., all of the point positions in the i-th mesh are where those points should be at the i-th time in the text file.

What's the best way to do this?

I see that I can create a channel for each point's XYZ coordinates, using the Geometry node inside a CHOP. But then how do I populate the channels with data imported from the mesh sequence?
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