addpoint VEX creating multiple overlapping points

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Hiya,

I'm guessing I'm doing something dumb here, but I have box hooked up to a point wrangle, with a simple addpoint function in it. Its correctly offsetting the point to the desired location, but I noticed that the new point is actually a clump of overlapping points, rather than what I assumed would be just a single one. A workaround seems to be plugging in a fuse afterwards, but that doesn't seem like the best approach. (I also noticed that new points are the same amount as that of the base geo hooked into it, for what it's worth.)

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addPointDupe.PNG (155.2 KB)
addPointDupe.hiplc (198.4 KB)

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make sure your vex wrangle is running over detail instead of points, otherwise it will execute the code for each point.
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Thank you!
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