I'm quite new with houdini and I'm trying to make a simple animation where I control the inflation of a balloon by an attribute.
In this case the setup is quite simple. I copy some sphere onto a grid, and control the color attribute by the distance treshold on the attribute transfer node.
Then I remap this attribute and change the name to "inflate_value"
After the vellum set-up I tried to change the value on rest length scale to the name of the attribute, but didn't make it work. I also tried VEX to assign restscale to the name of the attribute but didn't work either.