Hello, I just recently started learning Houdini by watching the Houdini isn't scary youtube videos, and I finished the flip fluid simulation. Unfortunately, when I play the sim, there is some jitter going on at the bottom of the flip fluid sim. I tried increasing the uniform divisions of the box the sim is enclosed to and increasing the sublevels of the solver, however it made no difference at all. Is there something I'm missing? here is the file in case anyone wants to take a look:
That's typical at low resolutions. Try lowering particle separation. But in your specific case, you could always boolean subtract a box around your result to remove the anomaly.
Using Houdini Indie 20.5 Windows 11 64GB Ryzen 16 core. nVidia 3060RTX 12BG RAM.