USD:Instancing animating objects with different time offsets

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14 posts
Joined: July 2012

I would like to instance animated objects on a grid with the stage instance. I would like to say which frame of the animation I will use per grid point.
How shall I proceed?
I am thinking to create as many variants as frames, is there any other way?
Claire []
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67 posts
Joined: June 2022
Yeah definitely there is, but still I found time offseting instances a little bit wonky. [] is the best (and only one xd) video I found about this topic and its really good. However still Its pretty hard for me to make it reliable, esspecialy with a lot of uniques offsets
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4396 posts
Joined: July 2005
The short answer (covered in the linked video) is to use the Retime Instances LOP, which takes one point instancer prototype, and turns it into a whole set of prototypes with different time offsets (referencing the original prototype).
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