Houdini Cloud Lighting Baker
Let's be frank the most annoying part when it comes to clouds it to be able to render them fast and clean without noise or flicker, well your wish becomes true.
I developed a light baker tool that can store lighting information to voxels (isn't that amazing). It uses two light sources:
- A main one which will act as a sun.
- Secondary one for ambient light (let's say a bluish sky).
And as you can see in the video it's so easy and straight forward to use.